good shit. yep.
fun game, i went back to it a few times which is rare for these flash games. kinda pissed me off when my gun stopped firing near level 30 so i could sit and watch my gunners fight to the death. besides that i couldnt help getting ideas to improve the game a bit for when youre making the next one. if not, then fuck you. if so, then consider these suggestions. or not, the fuck do i care? i think the game could be 50% more interesting just to have a few different deaths and explosions for each unit and some background effects like planes or nuclear explosions if they dont slow it down. more guns! lots! like 30! and the ability to switch between 2 or 3. and upgradable ammo. maybe you could use the same coding for different units, like the sword guys with axes and chainsaws, or the humvee as an apc with a squad firing from the roof. more units too of course like air support and grenaders for the enemy and varied purchasable gunners like snipers and heavy machiners, plus some ninjas and terminators and vehicles that the player could send out to intercept infantry. more base defenses would be cool too, like turrets or flamethrowers or mines or electric fences or dogs for those that get close enough. purchasable air strikes or clean sweeps or a defending fighter heli would be sweet. the first time i played i died because i thought the auto weapons would give more ammo. so they should. it might be useful to recycle employees to gain funds for better weaponry or save payroll. dying fighters could scream, but there should be a volume control so it doesnt drown my music. yep. thats all i got and obviously you could ignore them, but consider anyway for the sake of possible improvement. the fact that i spent this long typing this should encourage further production. if not then i wasted my toking time and you should burn alive for it.